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Supertux development version
Supertux development version













supertux development version
  1. Supertux development version install#
  2. Supertux development version drivers#
  3. Supertux development version download#
  4. Supertux development version free#
  5. Supertux development version windows#

Note that the debug mode is quite slow for the OpenGL calls, so if you actually want to use the editor instead of developing it start it in release mode (CTRL+F11)

  • You can now go back to Visual Studio Express and start the editor with F11.
  • Copy SDL.dll and SDL_image.dll into the bin\Debug and bin\Release directory that has just been created.
  • Build the project in debug and release mode (use F6 and then F5 for example).
  • Open supertux-sharp.sln by double clicking on it.
  • SDL.dll and SDL_image.dll, you can get these from an existing SuperTux installation or from the downloads above.

    Supertux development version windows#

    (not tested on any other Windows versions) This apparently requires SP2 on Windows XP.

    Supertux development version free#

    Microsoft Visual C# Express Edition, it's a free version of visual studio and we use it for compiling (and development on win32): Gtk-Sharp 2.7 SDK for windows, make sure you actually get the SDK the runtime version contains some bugs that affect the editor: NET 2.X framework SDK, yes you need 1.x AND 2.x at the moment!: NET 1.X framework SDK, you should be able to get this here:

    Supertux development version drivers#

    Make sure you have OpenGL drivers installed

    Supertux development version install#

    To do so you first have to get and install the following dependencies: Dependencies There's a new gtk-sharp based editor in development which can also be built on windows.

  • Now run supertux2.exe, sit back, and enjoy the game.Ĭd /supertux.
  • cp /mingw/bin/*.dll .Ī lot of these are unnecessary use objdump -p or strings to prune the tree.
  • You need to copy some dll's from /local/bin, /local/lib, and /bin into /supertux.Ĭd .
  • INCLUDE=“ /local/include/SDL:/boost_1_47_0” cmake -G“ MSYS`` ``Makefiles” -DCOMPILE_AMALGATION=ON -DCMAKE_CXX_FLAGS=-Wl,-enable-auto-import .
  • Start the actual build (everything else was libraries).
  • Make a build directory to store generated files.
  • Change to the SuperTux checkout directory.
  • Launch MSYS with msys/msys.bat and type in the following: (you can paste into MSYS using the icon in the title bar)Ĭd /physfs* mkdir build cd build cmake . -G “ MSYS`` ``Makefiles” -DCMAKE_INSTALL_PREFIX:PATH=/local make make install.
  • If they aren't there, try running C:\Program Files\OpenAL 1.1 SDK\redist\oalinst.exe.
  • Copy OpenA元2.dll and wrap_oal.dll to local\bin.
  • 64-bit Windows: go to C:\windows\syswow64 (%SYSTEMROOT%\syswow64) instead.
  • Go to C:\WINDOWS\system32 (%SYSTEMROOT%\system32).
  • Copy the Ogg and Vorbis DLL's in \samples\playoggvorbis\Win32 to local\bin.
  • Copy \samples\playoggvorbis\include\Ogg and \samples\playoggvorbis\include\Vorbis to local\include.
  • Copy the include directory there to local.
  • Copy bin, include, lib, and share folders from cmake, curl, SDL, SDL_image, and glew folders (don't include physfs or boost).
  • Move the physfs-2.* directory out from Users/./physfs* into the main directory.
  • For everything else you downloaded, right click and use 7-zip's “Extract here”.
  • I used the default paths for 7-zip and OpenAL, and used the build directory for MinGW (remove the MinGW suffix at the end).
  • Run the 7-zip, mingw-get-inst, and OpenAL SDK installers.
  • Supertux development version download#

    Alternative download location Getting Busy 7-zip for your favorite extraction program.Look for the latest version of mingw-get-inst here. Begin your checkout and wait - this might take some time, so to the next step.ĭownload all these to your build directory.Run Git Bash and navigate to the folder you want to save SuperTux to.You need a Git client (instructions vary depending on client you choose).We want to check out the latest sources from the Git repository.Every non-absolute path I give is relative to this directory.I chose D:\Build_SuperTux change the commands to match your choice.(The root of a drive, such as C:\ or D:\, is fine) Here are the exact steps for building SuperTux on a fresh Windows installation: (please open a bug in our bug tracker to help us figure out why) The build process fails on Windows Vista sometimes.Why not do something more productive in that hour? Maybe do some housework?

    supertux development version

  • The whole build process takes about one hour to complete, depending on your internet connection and processor power.
  • If any step makes you feel unsure, better wait for a Windows release of SuperTux.
  • Read these instructions to the end before starting your install.
  • Feel free to try getting it to work on Windows, but do not expect much support down this road.
  • Most developers currently focus on getting SuperTux stable for Linux.
  • Do not try these instructions out on a production system.
  • This might cause permanent damage to your system, your brain or both!
  • You will be building a highly unstable development version of SuperTux.
  • Warningsīefore you proceed, however, carefully read the following warnings: At the end of the article is a quick guide for Visual Studio. An example of a successful build following these instructions can be found here.

    supertux development version

    If you want to build the current development version on Windows, these step-by-step instructions are for you.















    Supertux development version